{
  "id": "ocean",
  "title": "Ocean \u2014 Water & Sea Simulator",
  "description": "Turn any Foundry Region into living, procedural water. A GPU FFT ocean surface with real-time scene light, reflections and sun glitter; 3D ships that cast real shadows and ride the swell; and true interactive ripples when tokens wade through. One Region, and you have an ocean, a lake, a river, or a still pool in the dungeon.",
  "version": "1.0.0",
  "manifest": "https://r2.foundryvtt.com/packages-public/ocean/module.json",
  "url": "https://www.patreon.com/Reslinfvtt",
  "compatibility": {
    "minimum": "13",
    "verified": "14",
    "maximum": "14"
  },
  "authors": [
    {
      "name": "Reslin"
    }
  ],
  "socket": false,
  "protected": true,
  "relationships": {
    "requires": [
      {
        "id": "scenic3d",
        "type": "module",
        "manifest": "https://r2.foundryvtt.com/packages-public/scenic3d/module.json",
        "compatibility": {}
      }
    ]
  },
  "esmodules": [
    "scripts/ocean.mjs"
  ],
  "languages": [
    {
      "lang": "en",
      "name": "English",
      "path": "lang/en.json"
    },
    {
      "lang": "cn",
      "name": "\u7b80\u4f53\u4e2d\u6587",
      "path": "lang/cn.json"
    }
  ],
  "documentTypes": {
    "RegionBehavior": {
      "water": {}
    }
  }
}