{
  "id": "room-decorator",
  "title": "Room Decorator",
  "description": "Room Decorator is a system-agnostic module that lets GMs and players decorate Foundry VTT scenes with a curated tile library \u2014 safely, with permissions, and without giving players raw tile-create access.\n\nWith a focused palette built for session use, Room Decorator allows you to:\n\nDecoration Library: GMs can create and manage decorative items with names, categories, images, default size and rotation, descriptions, and access rules. Items can be limited to the GM, opened to all players, or granted only to specific users.\n\nBuilt-in Asset Pack: Optionally enable the included DecV1 furniture and garden decorations. Pack items use fixed ids so future module updates can add missing pieces without wiping or recreating your whole library. Turn the setting off to remove only pack items; custom library entries stay.\n\nPlayer Decoration Palette: Players and GMs place decorations from a searchable palette organized by category folders. Click to place on the canvas, with optional snap-to-grid for position while keeping free-form resize.\n\nPost-Placement Editing: After placing an item, owners can move, resize, rotate, flip, lock, and remove it through an on-canvas control overlay and a clear edit panel. Locked decorations stay protected until unlocked.\n\nMy Placed Items: Track decorations you own across scenes, grouped by map. Select a remote placement to view that scene and continue editing without hunting through the tile layer.\n\nScene Access Control: GMs decide which players may decorate which scenes. Placement and edits are validated on the GM side over sockets, so players never create tiles directly.\n\nHub Integration: Room Decorator registers a palette tool through LoboWerewolf Hub, making decorations easy to access without cluttering Foundry\u2019s core interface.\n\nSystem-Agnostic: Designed to work with any game system while relying on Foundry\u2019s core scenes, tiles, users, and settings.\n\nPerfect for:\n\nPlayer Housing and Personal Spaces: Ideal for games where players furnish rooms, camps, shops, or hideouts while the GM keeps control of the library and scene permissions.\n\nTaverns, Gardens, and Set Dressing: Great for sessions that need furniture, props, plants, and clutter without opening the full tile tools to every player.\n\nLiving Worlds Between Sessions: Players can keep decorating their spaces between games; changes sync through the GM for a consistent, secure world state.\n\nNotice\n\nRoom Decorator includes an optional DecV1 asset pack (furniture and garden). You can also build a fully custom library with your own images. All placements are validated by the active GM, ensuring security and compatibility with any campaign setup.\n\nRoom Decorator requires the LoboWerewolf Hub module.",
  "version": "1.0.0",
  "socket": true,
  "protected": true,
  "authors": [
    {
      "name": "LoboWerewolf",
      "url": "https://www.patreon.com/cw/LoboWerewolf"
    }
  ],
  "compatibility": {
    "minimum": "13",
    "verified": "14"
  },
  "relationships": {
    "requires": [
      {
        "id": "lobowerewolf-hub",
        "type": "module",
        "manifest": "https://github.com/RichardFontoura/lobowerewolf-hub/releases/download/3.0.1/module.json"
      }
    ]
  },
  "esmodules": [
    "main.js"
  ],
  "styles": [
    "styles/library/library-manager.css",
    "styles/palette/decorator-palette.css",
    "styles/area-manager/area-manager.css"
  ],
  "languages": [
    {
      "lang": "en",
      "name": "English",
      "path": "languages/en.json"
    },
    {
      "lang": "pt-BR",
      "name": "Portugu\u00eas (Brasil)",
      "path": "languages/pt-BR.json"
    }
  ],
  "manifest": "https://r2.foundryvtt.com/packages-public/room-decorator/module.json"
}